AI Insights · Timothy · July 2023
Top 5 Third Person Games on iOS in Russia Q2 2023
Discover the performance trends of the top 5 third-person games on iOS in Russia for Q2 2023, with insights on downloads, revenue, and active users.
The second quarter of 2023 saw impressive performances from the top third-person games on iOS in Russia. Here’s a look at the weekly trends in downloads, revenue, and active users for these popular titles, based on data from Sensor Tower.
PUBG MOBILE, published by Tencent Mobile International Limited, demonstrated a varied trend in weekly revenue. Revenue peaked at around $203K in mid-April but saw fluctuations, ending the quarter at approximately $112K. Weekly downloads started at 28K in late March, with a slight dip mid-quarter, but rebounded to 30K by the end of June. Active users showed a mix of decline and recovery, beginning at 1.39M and finishing at approximately 1.40M.
Tanks Blitz - PVP MMO from East-Games LLC showed a significant increase in weekly revenue, hitting a high of nearly $197K in mid-June. Downloads started at 11K in late March, dipped in mid-May, but surged to 15K by the end of June. Active users consistently grew from 299K to a substantial 359K over the quarter.
Genshin Impact, published by COGNOSPHERE PTE. LTD., had a mixed revenue performance with a peak of $138K in early May but ended the quarter at about $70K. Downloads remained relatively stable, hovering around 15K to 20K throughout the quarter. Active users saw a decline from 368K in late March to 286K by the end of June.
War Robots Multiplayer Battles by MY.GAMES B.V. experienced a steady decline in revenue, starting at $24K in late March and dropping to about $14K by the end of June. Downloads were modest, starting at 3.3K and ending at 1.3K. Active users also saw a decline, beginning at 15.8K and closing at 8.9K.
Guns of Glory: Lost Island, by FunPlus International AG, showed varied revenue trends, peaking at around $13K in mid-June. Downloads were low but saw a significant increase towards the end of the quarter, from 24 in late March to 214 by the end of June. Active users followed a similar pattern, starting at 212 and rising to 527.
For more detailed insights and data, visit Sensor Tower.